[mnet-devel] [p2p-hackers] paper on p2p game theory (fwd from paul@soniq.net)
Eugen Leitl
eugen at leitl.org
Tue Oct 21 09:17:46 BST 2003
----- Forwarded message from Paul Boehm <paul at soniq.net> -----
From: Paul Boehm <paul at soniq.net>
Date: Tue, 21 Oct 2003 10:15:23 +0200
To: p2p-hackers at zgp.org
Subject: [p2p-hackers] paper on p2p game theory
User-Agent: Mutt/1.5.4i
Reply-To: "Peer-to-peer development." <p2p-hackers at zgp.org>
http://arxiv.org/abs/cs/0310039
A Game Theoretic Framework for Incentives in P2P Systems
Authors: Chiranjeeb Buragohain, Divyakant Agrawal, Subhash Suri
Subj-class: Computer Science and Game Theory
ACM-class: H.4, J.4
Journal-ref: Proc. of the Third International Conference on P2P Computing
(P2P2003), Linkoping Sweden, 2003
Peer-To-Peer (P2P) networks are self-organizing, distributed systems, with no
centralized authority or infrastructure. Because of the voluntary
participation, the availability of resources in a P2P system can be highly
variable and unpredictable. In this paper, we use ideas from Game Theory to
study the interaction of strategic and rational peers, and propose a
differential service-based incentive scheme to improve the system's
performance.
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Here is a web page listing P2P Conferences:
http://www.neurogrid.net/twiki/bin/view/Main/PeerToPeerConferences
----- End forwarded message -----
-- Eugen* Leitl <a href="http://leitl.org">leitl</a>
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